Foreword This time I’m going to look at a game that came out a long time ago. The possibility of a new Batman game arriving soon made me want to go back and finish the Arkham series. This last installment was released in mid 2015 so I waited almost 5 […]
Game Development
Foreword As with my previous investigations, lets start with the introduction. Today we are going to look at the latest game from a french game developer, Asobo Studio. I first saw footage from this game when a colleague shared the 16 minute gameplay trailer from last year. The rats vs. […]
Foreword After my previous articles I started looking for another game to dive into and I ran into the demo version of Shadows of the Tomb Raider. I thought the rendering of this game is probably already really interesting but with the recent patch to enable raytraced shadows it made […]
There was some positive response to my previous article, that makes me want to release the updates as soon as possible but I also want to provide substantial updates not single small things. Hopefully this update will provide enough interesting content for people to come back again.
So recently I got into mentoring thanks to Stephanie Hurlburt and a lot of people are asking me how I started out in engine programming. Also, today being the 10 year anniversary of starting out in game development, I thought what better opportunity to put this on paper (at least […]